Finishing work for finals: detail rebuilt at larger sizes, originals kept, priced per job.
Per-job credit pricing is shown before you confirm. The original is always kept.
Upscaling is finishing work: the bench that takes a frame you already love and rebuilds it larger, reconstructing detail — skin texture, fabric weave, individual hairs — instead of merely stretching pixels. At 61 credits it is the most expensive still-image job in the gatehouse studio, which is correct behaviour: you upscale finals, not drafts. A cover, a banner, a print — the pieces with an audience.
The honest limit, stated on the wall here like everywhere at CoinPortal888: upscaling rebuilds plausible detail, it does not recover information that was never rendered. A soft face upscales into a sharper soft face. Choose frames that are already sharp at working size and the bench will make them shine at four times that.
The composition is locked, the brief is done. If you might still re-render, upscale later.
Match the destination: feed, banner or print. Bigger than the destination is wasted credits.
The upscale lands as a new piece beside the original, which is always kept. Compare at 100% before publishing.
A standard portrait rebuilt to carry a page header without softness.
The only route from a screen render to a physical piece that survives arm’s length.
Upscale first, then crop a portrait out of a scene and keep the resolution.
A series opener upscaled for a profile banner: hair and lace detail reconstructed, face untouched in character.
A wide scene with one perfect figure — upscaled whole, then cropped to a portrait that still holds up.
| Source | Sharp at native size; upscaling cannot invent a focus that failed |
|---|---|
| Target | Destination-sized, not maximum-sized — credits follow size |
| Cost | 61 credits per upscale at current pricing, shown before you confirm |
| Originals | Kept, always — the upscale is a sibling, not a replacement |
61 credits per image upscale at current pricing, shown before you confirm. Failed jobs refund automatically.
It sharpens edges and rebuilds texture, but a truly failed render stays failed. Re-render first, upscale second.
Never. The upscale is saved as a new piece; the original stays as it was.
Up to print-grade sizes (the platform targets up to 4K-class output on stills). Pick the size your destination needs.
Your own images, yes — same ownership and consent rules as every bench.
Drafts, edits, animation and finishing share one credit balance and one private library. Start with the piece you need today.
Open the generator